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Enter the Word Dungeon: Joe becomes the What if? interviewee
Building Towards a Kickstarter Campaign: What I’ve Learnt with Word Dungeon
The Gift of Game Design: Zach on Community, Connection, and 14ers
From Isolation to Community: Taking the Plunge with Your First Game
Choices, Feel, and Crescendos: Inside Jackson’s Design Philosophy
The Pre-Launch, The Panic, The Payoff: Joe & Chris on Kickstarter preparation
Networking, Pitching, and Finding Your Confidence: Lessons from Sakana Stack
Beyond Borders: Travel-Games Bringing Hidden Gaming Gems to the UK
The Box Factory: Designing Games Under Pressure
The Art of the Long Game: Why Play-by-Mail is Worth the Wait
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