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Maths for games designers: a chat with Math for Games Designers!
From idea to successful kickstarter: a conversation with Derya.
The wonderful world of Print and Play games: perspectives from the experts (Part 2)
The wonderful world of Print and Play games: perspectives from the experts (Part 1)
There be Dragonlings: a conversation with Chris from B+Up games
Competing creatively: a chat with Kev about board games design competitions
Beyond playtesting: a conversation with Richard AKA the indiekid
Balancing Act: Navigating Work, Family, and Creative Passions in Game Design
Launching a successful kickstarter: conversation 3 with Mike from Huff No More
Getting your game reviewed: a conversation with Quaeleon’s Quest
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