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Explore, Create, Inspire – a blog for Indie Board Game Designers
Drop Zone Chocks Away
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Balancing Act: Navigating Work, Family, and Creative Passions in Game Design
Launching a successful kickstarter: conversation 3 with Mike from Huff No More
Getting your game reviewed: a conversation with Quaeleon’s Quest
Alternative formats and different publishing models: a conversation with Reaver Workshop
All things indie publishing: a conversation with Studio Unknown
Designing Games with Children: a conversation with Jessica from Dissent Games
the importance of graphic design in board games: a conversation with Harriet from Minty Noodles
tabletop game manufacturing routes: a conversation with Nikita from Atikin Games
launching a board game: a conversation with Mean Hyena Games
Top Insights Part 2: Nat & Evan Explore Publishing Routes
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