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Publishing
A year in the world of a games designer: a conversation with Carl
From idea to successful kickstarter: a conversation with Derya.
The wonderful world of Print and Play games: perspectives from the experts (Part 2)
The wonderful world of Print and Play games: perspectives from the experts (Part 1)
There be Dragonlings: a conversation with Chris from B+Up games
Launching a successful kickstarter: conversation 3 with Mike from Huff No More
Alternative formats and different publishing models: a conversation with Reaver Workshop
launching a board game: a conversation with Mean Hyena Games
Top Insights Part 2: Nat & Evan Explore Publishing Routes
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